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| TypeInfo ("selector<randomPoints>") |
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| selectorRandomPoints (const pointStructure &pStruct, const dictionary &dict) |
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| selectorRandomPoints (const word &type, const pointStructure &pStruct, const dictionary &UNUSED(dict)) |
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| add_vCtor (pStructSelector, selectorRandomPoints, dictionary) |
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| add_vCtor (pStructSelector, selectorRandomPoints, word) |
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| ~selectorRandomPoints () final=default |
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const uint32Vector & | selectedPoints () const final |
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uint32Vector & | selectedPoints () final |
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| TypeInfo ("pStructSelector") |
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| pStructSelector (const pointStructure &pStruct, const dictionary &UNUSED(dict)) |
| the dictionary contains the selector keyword and another dictionary which is used for creating selector
More...
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| pStructSelector (const word &type, const pointStructure &pStruct, const dictionary &UNUSED(dict)) |
| construct using selector type and a dictionary that contains info of selector More...
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| create_vCtor (pStructSelector, dictionary,(const pointStructure &pStruct, const dictionary &dict),(pStruct, dict)) |
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| create_vCtor (pStructSelector, word,(const word &type, const pointStructure &pStruct, const dictionary &dict),(type, pStruct, dict)) |
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virtual | ~pStructSelector ()=default |
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const pointStructure & | pStruct () const |
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realx3Vector | selectedPointPositions () const |
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Definition at line 34 of file selectorRandomPoints.hpp.