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   21 #ifndef __vibrating_hpp__ 
   22 #define __vibrating_hpp__ 
  
 
#define fatalExit
Fatal exit.
 
Vibrating model for a wall.
 
INLINE_FUNCTION_HD auto startTime() const
 
INLINE_FUNCTION_HD bool equal(const box &b1, const box &b2, real tol=smallValue)
 
INLINE_FUNCTION_HD realx3 transferPoint(const realx3 &p, real dt) const
 
INLINE_FUNCTION_HD void calculateVelocity()
 
vibrating & operator=(const vibrating &)=default
 
Interface class for any input stream
 
INLINE_FUNCTION_HD auto time() const
 
FUNCTION_H bool read(const dictionary &dict)
 
INLINE_FUNCTION iIstream & operator>>(iIstream &str, AB3History &ab3)
 
INLINE_FUNCTION_HD bool inTimeRange() const
 
INLINE_FUNCTION iOstream & operator<<(iOstream &str, const AB3History &ab3)
 
INLINE_FUNCTION_HD realx3 linVelocityPoint(const realx3 &) const
 
FUNCTION_H bool write(dictionary &dict) const
 
INLINE_FUNCTION_HD void setTime(real t)
 
Vector< T, Allocator > sin(const Vector< T, Allocator > &v)
 
FUNCTION_HD vibrating()=default
 
#define INLINE_FUNCTION_HD
 
INLINE_FUNCTION_HD void setTime(real t)
 
Interface class for any output stream.
 
Dictionary holds a set of data entries or sub-dictionaries that are enclosed in a curely braces or ar...